Rules for The Romeny, or Tinkers

by Liam Routt


Occult Knowledge - Folk Magic

The Romeny only learn a sinlge occult technique: Folk Magic, rather than the three styles associated with traditional western Nephilim. There are three circles of knowledge within Folk Magic:

As with traditional occult techniques, it is necessary to advance to at least 90% in one circle before starting to learn the next circle.

There are few written documents describing Folk Magic, and– the knowledge is usually passed directly from one Romeny to another. The path of Folk Magic is a much more personal journey, and for that reason although some concepts can be taught, the pupil must discover part of each technique for itself. For these reasons learning Folk Magic requires an expenditure of 3x the usual experience points.


Character Generation

Occult knowledge is less formalized for the Romeny than it is for Nephilim who follow the traditions of the East or the West. Their nomadic nature has lead tot the development of a less formalized occult tradition, one which is handed down by word-of-mouth, rather than in the pages of ancient tomes. For that reason, the generation of a Romeny using the Advanced Past Lives System differs slightly from the standard rules.

Spend Experience Points

Romeny use the following table, rather than that provided for the standard Western traditions.


Back to Liam Routt : Nephilim

Version August 16, 1995 / Liam Routt / repulse@zikzak.net