Nephilim is a conversion by Chaosium
of an original French game (by MultiSim). In it, players adopt the persona
of an (almost) immortal spirit, a being of pure magical energy who must
incarnate in human beings to survive, and whose very essence lets them
sense, affect and be affected by the realities behind our own.
The character you portray in Nephilim has lived in past eras of history, and carries memories littered with ancient languages and cities lost to humanity, battles fought and friendships forged on the backs of causes long forgotten, and arcane knowledge beyond mortal understanding. As Nephilim you may have been embroiled in Charlemagne's purge of Europe one day, only to awaken in a modern city the next. Much of what humans call History is personal for Nephilim - in many cases, you were there. In this site I intend to house Nephilim info, articles, and ideas that I collect, create or otherwise come by (if you're wondering what on earth a Vimana is, try here - in my context, it's a vessel for ideas). |
SITE GUIDE: | |||
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LEGAL BIT: |
Note that all material you find on - or can reference
from - this site remains protected by the copyrights of the individual
authors.
Any use you make of it beyond personal printouts is only allowed if you first obtain the express permission of those authors. If you cannot contact them at the addresses given, please contact the maintainer of these pages (that'sa me). Certain game concepts dealt with in these pages
originate from the Nephilim game, and thus are the property of Chaosium
Inc.
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That's all so far. This site should continue to evolve as the material in it grows and changes. Hopefully you, the visitor, have found it helpful or at least interesting - and hopefully it continues to be so into the future. Enjoy playing Nephilim, and remember, like the rulebook says - THIS GAME IS NOT REAL. YOU ARE. |
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